Did you know that Google has an Arts and Culture division? Recently, social media was buzzing with side-by-side images of people and their lookalike twin from classic art. The software enabling these comparisons was from Google's Arts and Culture division. While not every comparison was on the mark, it still made for some interesting viewing.
Mark Austin of Digital Trends reports on this app and some of the other creative and cultural apps that Google is experimenting with. Google has partnered with 1,600 museums to make their collections available to the world.
Supporting Web Links
- Arts & Culture Experiment
- Google Arts & Culture
- Video: Find your doppelgänger from art history with Google’s Arts and Culture app
- What We Can Learn From The Unlikely Success Of Google's Arts & Culture App
- Buying Art Doesn’t Have to Be Intimidating: Yes, There’s an App
- Best painting software for artists: 9 digital painting apps for Mac and PC as used by professionals
- Pedaling pictures: The art and science of GPS doodling
- Ask the class if they have tried the app discussed in this article. If they did, which portrait were they matched up with? Did students think it was a good match? Consider showing the video in the featured article to the class.
- Divide the class into small groups and ask each group to explore one of the apps from Google's Arts & Culture Experiment. Allow each group some time to tinker with the app they selected and then ask the groups to share their results and impressions with the class. What did they like best about the app they tried out? What did they like least?
- As an individual project, ask students to explore another "art" app. They might choose one of the apps featured in the Supporting Web Links section or find one on their own. Each student should write a brief report detailing their experience with the app.